Gnarbox Review – Go Get One Now!

I get a bit nostalgic when I talk about my laptop. It’s a 17in MacBook behemoth that I’ve had almost a decade. It’s slow to start, takes forever to render and is having trouble with new frame sizes and bit rates. But I love that thing. I’ve taken it to Ireland, Jamaica, and Peru. It’s crisscrossed the United States with me and the only issue I’ve had is the hard drive died once. Well, that and it’s a 17in MacBook behemoth! Trekking all over with it requires a large bags (which I’m ok with) and a strong back.

Enter the [amazon_textlink asin=’B01NB0Q9QP’ text=’Gnarbox.’ template=’Gnarbox’ store=’parkwebsite-20′ marketplace=’US’ link_id=’3056a65d-aa50-11e7-bf3d-93014ceef68e’].

When I first learned of the Gnarbox I was a bit skeptical. A device the size of a hard drive enclosure that was going to replace my laptop and allow me to edit and share media on the go. Sure, if you say so. I was curious though, so I bit the bullet and let me tell you, it was worth it.

The Gnarbox is a portable hard drive. 128gb solid state drive that allows you to back up your photos and footage while on the go. But it also has a companion app that serves as a video and photo editor. While it’s not Final Cut or Premier, it does allow you to create short highlights from your footage, that you can edit with sound, export to your phone and share instantly. It allows you to edit your Raw photo files from anywhere and share them too. All without a laptop.

For the past summer, my MacBook has stayed home for the most part. I’ve been able to take my Nikon, GoPro, and Gnarbox and shoot and share without lugging around my precious MacBook. As a food blogger, traveler and creator of social media content, the Gnarbox is a game changer. I can shoot my meal and while eating, edit the raw photos and have them on Instagram before dessert. I can make short video clips for clients on the spot and not need to set up my laptop. The detail and level of editing is damn close who what I would get out of Photoshop, for a lot cheaper.

Bottom line – if you create online content and need a solution that doesn’t require you to learn to edit professionally or carry an entire edit suite, you need the [amazon_textlink asin=’B01NB0Q9QP’ text=’Gnarbox.’ template=’Gnarbox’ store=’parkwebsite-20′ marketplace=’US’ link_id=’3056a65d-aa50-11e7-bf3d-93014ceef68e’].

YouTube VidCon News

Dark Theme

YouTube has been the old standby for video sharing and hosting since it’s inception. Similar companies, specifically Vimeo, have made a small dent, but YouTube reigns supreme. They are the video platform for everyone, Vimeo is really tailored towards filmmakers and other professional creatives.

Some of the major problems YouTube has for distribution is that it’s cluttered and not really mobile friendly. It looks like Google has heard these complaints and a new YouTube experience is coming.

Our recent post discussed vertical/square video vs horizontal and that in the end, it depended on where the video will be displayed. Looks like YouTube has entered the mobile era and will now adjust it’s player so that vertical and square videos can be played back and displayed as they were shot.

Via YouTube
Via YouTube

It looks like they’ve also decided to clean the desktop space. The new layout is less ‘boxy’ and flows easier. They’ve made the account drop-down actually useful and even offer a dark theme option for viewing (which, personally, looks much better). 

Other updates from yesterday’s conference include new ways to share within the YouTube App, and a new VR experience dubbed ‘VR180’. VR180 will be an interesting development. The idea is human vision is 180°, we can see what’s in front of us, so let’s create and be able to view video in the same manner. Some 360°/VR cameras already have the option of shooting with one or two of their lenses. Being able to only view the 180° that are naturally in front of us may make the VR experience and storytelling a little easier. They’re working in some specific VR180 cameras, which seems odd, but maybe the player and headsets can’t recognize the metadata from a 360° shooting in only 180°? Either way, it’ll be an intriguing development for the VR space.